A good fit
Groups aged 12+ who want horror
Check beforehand that everyone wants an unsettling setting with disturbing creatures.
You make your way through a Victorian manor at night: dark halls with suits of armour and a workshop full of brass machines.




Watch the trailerOfficial trailer by vrCAVE Inc. on YouTube
Count Malin’s experiments have brought disturbing creatures into his manor. Search for clues together, make your way through the house and find a route out. Puzzles and danger are part of the same mission.
You play detectives investigating the count and his experiments. The estate is abandoned but not empty: sound, light and movement keep you alert throughout.
Precise puzzle work alternates with real nerve tests, and again and again staying together is the better idea.
A good fit
Check beforehand that everyone wants an unsettling setting with disturbing creatures.
Alternatives
Dragon Tower offers fantasy without horror. For a demanding sequence of puzzles, consider Runaway Train.
Can’t find your question? Call or email us.
From age 12 (USK 12). Depending on their ages, younger groups can consider Pirates Plague, Panic Kitchen or The Smurfs Blueberry Battle.
You book a VR slot for your group, not a single title. You choose the mission on site with your game master.
In Manor of Escape, 2–6 players play together on one area. An area is one team’s play space. From seven players you use both areas as separate teams.
No prior experience needed. You receive a briefing on the controls and the flow on site before the round starts.
VR Escape is a connected puzzle mission; VR Action is built around short rounds, competition or action. See the VR Escape comparison and the VR Action comparison.
Your next step
Check open slots for up to 11 players; if you are more, send a group enquiry. You decide what to play with your game master, and you pay on site by card.